Students will examine different issues in Game Development and Game Design. The course will focus on examining historical movements, other mediums, current designs of games, and prominent content issues. More specifically, the class will focus electronic game appreciation and the fundamentals of game design. Learning Management System (LMS) is Moodle. This course utilizes an asynchronous mode of learning (ie other than forums, there is no set meeting time for the class. Students may access & complete course material at their own convenience).
CREDITS | HRS | COURSE LENGTH |
---|---|---|
3 | 4 per session | 11 weeks |